I’ve recently started playing a relatively small indie-type game called Don’t Starve.
Its name is a good indicator of the gameplay. You find yourself in the middle of nowhere, and have to use natural resources to survive, night after cold night.
The game has a slight minecraft feel. That is, you must gather items to make more advanced things. The most driving feature about the game is the permadeath. That’s right, one slip up and your game save is gone, and you must begin from the ground up. Because of this, risk-taking is a scary task. On one hand, taking risks can have great rewards, but there are so many ways to die. So far I have died from an invisible creature in the pitch black night, from a swarm of bees, from a bufallo, burning, and a flood of toads.Surprisingly, I haven’t starved before O.o
The graphics are pretty mad too. It all looks hand-drawn, which is a really cool almost story-book style. All the graphics are simple and appealing, as are the aimations. The colors are fairly bland and unattractive, which sets a hopeless and dire mood. When the sun goes down, an eerie red wash is added to the world and the light is decreased, making it harder to see what is around you, and also adding stress to the game. When night comes, the world becomes pitch black, allowing no sense of navigation. The darkness invites a host of beasts which will kill the player swiftly unless precautions are taken. The only way to combat this wave of darkness and danger is to light a fire. Setting up a campfire provides a small radius of soft, creepy-green light, illuminating only your immediate surroundings. Enough to keep you safe from the darkness, but allowing little room for walking around. This time of the night is the most stressful time in the game, as thoughts of danger and death close in and you start praying that a cluster of giant spiders don’t find you and begin their relentless attack.
All in all, I am loving every aspect of this game. From the randomly generated worlds with several biomes and many different types of natural resources to collect, to the addictive gameplay and sinisterly appealing art style, I cannot find a fault with this game.
Do you ever get that feeling… where you’re not happy, and not sad, but just… average? It’s like there are lots of little things that have been going wrong, that add up to a slightly negative feeling. There’s no one particular reason. Just a generally unsatisfactory feeling :/
There was a cockroach. In the bag of dried fruit. Which I had been eating from for five minutes.
I’m not creeped out by bugs usually, but there is something about these feral beasts that make me cringe to no end. I don’t know why, but cockroaches and crickets are the only insects that I can’t really handle.
So the packet of dried fruit had been opened. It was opened a few days ago, and I left it in a bag beside my desk in my room for about two days. After a few minutes of munching, I thought that one of the sultanas looked a bit funny. Organic even. Moving? OH GOD!!!
A LIVE FREAKING COCKROACH!!!
I squirmed around in my chair for a minute, not sure whether to swallow or spit out the chewed food that was still in my mouth. I opted for the latter.
I stood up and continued squirming, like a possessed man being tickled by a diseased monkey. My mind was racing - did I eat any of the roach? Were there more? Perhaps I should just end my life now before this nightmare can get worse! Finally I calmed down, realizing that if I had eaten any of the roach I would have known it. The detested insect still seemed in tact, so I promptly picked up the bag and rushed it to the kitchen where I disposed of it.
Now I feel roaches crawling on me, I see flickers of insect legs in the shadows… Nowhere is safe…